Limerick

COMPUTER SCIENCE · IT · AUTOMATION

Evan Ryan

Computer Science graduate with hands-on experience in IT support, device deployment, systems administration and business technology. I enjoy turning technical problems into simple, practical solutions.

BScComputer Science
ITSupport & systems
AutomationPractical workflows

01 — About

Practical, curious and focused on useful technology.

I graduated from the University of Limerick with a BSc in Computer Science with Game/Software Development. My experience spans enterprise IT support, asset management, cloud-based administration tools and service desk work.

I’m particularly interested in business IT, automation and improving the everyday processes that sit between people and technology.

02 — Experience

Experience across IT and customer-facing environments.

Limerick

Jan 2025 — Aug 2025

WORK PLACEMENT

Kirby Group Engineering

IT Technician · Asset Management / ACC Administrator

Supported laptop and mobile-device deployment, asset management, service desk tickets and enterprise tools including Autodesk Construction Cloud, Microsoft Intune, Microsoft Entra ID, ScreenConnect and Samsung Knox.

2022 — 2025

CUSTOMER EXPERIENCE

Dunnes Stores

Shop Assistant

Customer-facing retail experience across a busy store environment.

2021 — 2022

HOSPITALITY

Masterchefs Hospitality

Bar Staff / Cashier

Served customers at rugby matches and concerts in Thomond Park.

03 — Skills

A technical toolkit built around real-world IT.

Enterprise support, device management, cloud administration and troubleshooting.

Microsoft Entra ID
Microsoft Intune
Active Directory
Windows 10 / 11
Autodesk Construction Cloud
BIM 360
ScreenConnect
Samsung Knox
Asset Management
Device Deployment
Service Desk
Workflow Automation

04 — Education

2022 — 2026

BSc Computer Science with Game/Software Development

University of Limerick

My degree gave me practical experience across software development, game development and artificial intelligence, combining technical coursework with individual and team-based projects. I worked with technologies including Unreal Engine and Maya, and studied areas including AI, Machine Learning and Neural Computing.

Alongside programming, the course strengthened my problem-solving, project planning, teamwork, testing and ability to learn new technologies — skills I now apply in a professional IT environment.

BSc

05 — Selected work

Projects & areas I’ve worked on.

Selected examples

Poster for Evan Ryan's University of Limerick virtual campus orientation tool built in Unreal Engine
01
UNREAL ENGINE · MAYA

UL Virtual Orientation Tool

My final-year project: an interactive 3D virtual campus designed to help students learn key University of Limerick locations before arriving. It includes free third-person exploration, 21 Wolfie collectibles, educational pop-ups and a progress tracker.

02
AI · MACHINE LEARNING · LLMs

LLM IT Ticket Classifier

A context-aware AI project that uses a language model to interpret natural-language IT support requests, classify the issue, assess whether it is business-related, and assign a suitable priority based on meaning and impact.

View live project
03
AUTOMATION

Business Workflow Automation

Practical automation concepts for email triage, renewal alerts and administrative workflows, connecting my software background with real business processes.

06 — Contact

Have something in mind?

I’m always interested in technology, IT and automation opportunities.

EvanRyanWork@gmail.com LinkedIn